V1.0.13 released


Fixes :
- The sword attack of the Pistolsword used ammunition while its pistol attack did not, instead of the opposite way. This was fixed.
- Trying to delete the last entry of the log used to delete the previous one instead. This was fixed.
- When a character owned a single stackable item and traded it to another character it did not stack inside the target's inventory. This was fixed.
- Trading items between characters directly in a shop could lead to an item having no price. This was fixed.
- The text of the Unstoppable feat said that damage lower or equal to 2 is cancelled while damage lower or equal to 3 is cancelled.
- A (x0) quantity of ammunition could stay in the inventory after reloading at the end of a fight. This was fixed.
- The Empty all weapons command had to be pressed twice. This was fixed.
- It was possible to jump over a frail wall, which was unintended and was fixed.
- Various text fixes.

Changes :
- The damage of EMP grenades was changed to 1D50 so that critical hits and the technophobe feat are more relevant.
- The damage of pulse cannons was increased.
- The stat previously called MAX RANGE, which is based on the character's perception and is the distance up to which targetting an enemy won't give a malus to chances to hit, can now be identified by (UP TO xxM) after the chances to hit.
Some feat were made more powerful :
- The technophobe feat now always gives one more damage dice against robots.
- The hunter feat can now also confuse the animals.
- The Survivalist, Resistant and Covered feat now increase resistance to afflictions.
- The Coward feats now gives a bonus against enemies from 50m instead of 60m.

Files

noteoftheoutskirts-1_0_13.zip 138 MB
Jan 28, 2021

Get Note of the outskirts

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